Tag Archive for 'painting'

update on space helmet project 4 [final draft]

just a quickie for those joining this progress late you can find the previous updates here

so last update i was working on the large stencil. i finished it and was able to do some test sprays on thin foam core. foam core sucks for stencils but it lasts a while and kind of weighs itself down when you are spraying flat onto paper. the hour after i get the first spray down i get a call from thomas buildmore to bring something i was working on down to the Wall@Central Square. so i packed up, ran into some friends down there and these are some pictures of what i was able to put down.

update on space helmet project 3

so just for clarity’s sake the previous post on this can be found here.

as the end of the last post suggested i was coming up dry on source images for a space helmet so i went on ebay and bought a 1970’s russian space helmet. yes, it is awesome. i knew it would be pretty cool but its better than i expected with a whole assortment of hoses, levers, clamps and plugs.

space helmet actual

so after i got this i took some photos of my roommate wearing it and printed out a photo and started working it as a small 5inx8in stencil. my first attempt below is playing with minimal face highlights to highlight the bone structure in face and give a ghastly skull look. while i do like how this came out i felt it reminded me too much of a storm trooper.

space helmet stencil 1

like i said, i liked the way this came out but i needed to make some slight changes in the face. and i wanted the stencil to be at least life size so i opened it up in photoshop to get a handle on the stencil bridges and how i was going to work it.

i blasted out the contrast and went gray scale and then i used threshold to get the white/dark balance to where i wanted it. i had to use four separate threshold layers because it would look perfect somewhere and too light or dark somewhere else. so after compositing most of the helmet i had about three different versions of the face and i ended up doing a composite on the face too. one had eyes but no face and the one with a full face had a sark shadow where the eyes would have been. so once i got it right i put it in illustrator and printed it out as tiles and stuck em to the paper. noe the streaky print. these areas will be cut out anyway so i didnt need a clean headed printer to get a solid print out anyway.

large space stencil large space stencil 2

so then comes the pain in the ass of cutting the stencil. next update i will show the first prints.

update on space helmet project 2

this is an update on a previous thread where i showed what i have been working on.

again i will mention that I’m more along in the project than my posting about the project but it is HOT as blazes here in boston and i think I’m going to take a bit of time off working on the project till it gets a bit cooler. it is just too damn hot and breathing in the spray paint in the sun is killing me.

but i still have many updates to fill in till i get going again.

so in the last update i showed the sketches i was working on for a show in early may. i had this image i was working on but i couldn’t really get my hands around it. i wanted to go big for this show so i just went for it and did everything freehand. which is very out of character for me. i usually thrive on the clean lines and well thought out placement of things and i measure everything out to be where i want it geometrically. this next picture is the final painting using spray paint and paint marker measuring 24inches by 48inches.

space helmet painting 1

i will say right off i didn’t really like the way this came out. as expected the minor measurement discrepancies really annoyed the shit out of me. it was windy out and some of the drips were flattened and some hooked out to the sides. being on a deadline i rushed some of the tape off parts and left some tape texture i had to paint over. but after thinking about it for a while i liked the way the drips came out. the drips are supposed to be wild and uncontrolled. i just really hated the way the helmet came out. i just could not find the source imagery i was looking for. i was really pumped up on the idea though and i wanted to continue.

so the next step for me was trying to get my hands on an actual space helmet.